Polygon sat down with producer Lorenzo di Bonaventura to talk a bit about the past and the future of the G.I. Joe Live Action Movie Franchise.
Q: How long have you been talking about doing the Snake Eyes movie? I’m sure ideas have changed over the years.
Whenever we brought it up, the thing that kept coming up was the origin story of Snake and Storm because it was so interesting and chock full of emotion. Brotherhood, betrayal, all the things that make really great drama — it has that in its story. It’s a very Cain and Abel thing. We talked about many things, but it always came back to that pretty quickly because it was so rich and so elemental.
Q: What does a G.I. Joe movie need to have to be a G.I. Joe movie? The original Joe movies were very soldier-centric, but you get away from that here.
I don’t think of this as a Joe movie. I really do think of as a Snake movie. The reason we chose Snake Eyes was because we were able to make such a specific, tonal reference, whether it’s a samurai movie or a Kung Fu movie, and so I think of it more in those terms, this particular movie. It is really about a journey into a mystical land. That really appealed to me. Many years ago, I did the movie The Last Samurai when I was at Warner Brothers; the exploration of the Japanese culture, I find kind of fascinating to begin with. It’s such a different culture, to state the obvious. But there’s so much to be found there that makes you reflect on your own culture. So I think that’s the benefit of having been driven there by a Cain and Abel story.
Q: Where do you hope the Joe franchise goes from here? Do you hope to follow Snake Eyes and Storm Shadow? Is it possible we’ll see other flavors of Joe movies?
It’s not preordained. I think there’s different ways we can go. One way, for sure, and we’re having discussions about it, is how do you keep sort of the spine of this relationship that we’ve developed? This antagonistic relationship? Is there a way to fuse that into a larger Joe movie so that maybe it’s one storyline? Maybe it’s the main storyline. So it’s not clear yet what we’re going to decide on doing. The hard part right now, honestly, is we’re not sure what success means right now, given the Delta variant and the theater problems.
You can check out the full interview at Polygon.